Fate 4 (Fortune 4); Current Status: Silver 4 (Noble)
Age: 21; Height: 5'11"; Build: Wiry; Hair: None; Eyes: Blue
Motivation: help Cintoria serve Morr
Short-term Ambition: Investigate the inheritance in Bogenhafen
Long-term Ambition: get lands so he can have his own tower built
Movement 4; Walk 8; Run 16
XP: starting: 2,000, earnt 400, spent 2,370
Talents
* Species: Doomed ("Your remains shall never be found"), Savvy (+5 Int); 3 random: Coolheaded (+5 WP), Craftsman (Alchemist), Noble BloodCareers & Advances
* 1st Career - Mundane Alchemist 1: Tinkerer: Concoct, Read/Write
* 2nd Career - Alchemist 1: Alchemist Apprentice: Aethyric Attunement, Petty Magic (Dart, Light, Open Lock, Purify Water), Second Sight
* 3rd Career - Alchemist 2: Alchemist: Arcane Magic (Chamon [Gold]), Lore of Metal (Enchant Weapon, Goldsteel Shielding, Metal Mended), Arcane Magic (Succour Magical Servant)
* Planned 4th careerAlchemist 3: Master AlchemistMagister Vigilant 2: Magister Vigilant
- Species - Human
stats & talents: Savvy (+5 Int); Doomed ("Your remains shall never be found"); 3 random: Coolheaded (+5 WP), Craftsman (Alchemist), Noble Blood
skills: +3 Animal Care, +3 Lore (Reikland), +3 Leadership, +5 Evaluate, +5 Cool, +5 Melee (Polearm) - Mundane Alchemist 1: Tinkerer
gratis stats & talents: +5 T, Read/Write
gratis skills:+5 Dodge, +5 Gossip, +5 Haggle, +5 Language (Classical), +5 Lore (Chemistry), +5 Lore (Science), +5 Trade (Alchemist), +5 Trade (Poisoner)
beginning xp: stats & talents: +5 Dex (125), +5 Int (125), Concoct - Alchemist 1: Alchemist Apprentice (100xp, completed Mundane Alchemist 1: Tinkerer)
beginning xp: stats & talents: +5 WP (125), Aethyric Attunement (100), Petty Magic (Dart, Eavesdrop, Light, Open Lock, Purify Water) (100), Second Sight (100)
beginning xp: skills: +5 Channelling (Chamon) (50), +5 Intuition (50), +5 Language (Magick) (50), +5 Lore (Magic) (50) - Alchemist 2: Alchemist (100xp, completed Alchemist Apprentice)
beginning xp: stats & talents: +5 T (150), Arcane Magic (Chamon [Gold]) (100), Lore of Metal (Enchant Weapon [WoM 74], Goldsteel Shielding [WoM 76], Metal Mended [WoM 76]) (300)
beginning xp: skills: +5 Channeling (Chamon) (75), +5 Lore (Magic) (75), +5 Melee (Polearm) (75), +5 Trade (Goldsmith) (50)
earnt xp: stats & talents: Arcane Magic (Succour Magical Servant [WoM 27]) (100), Master Tradesman (Alchemist) (100)
earnt xp: skills: +5 Cool (75), +1 Language (Battle) (20), +5 Language (Magick) (75), +10 Research (125), +5 Trade (Alchemist) (50 -5xp Craftsman Talent)
Class - Academic: Clothing, Dagger, Pouch, Sling Bag containing Writing Kit and 8 parchment sheetsEncumbrance: Limit 6; current 6
Mundane Alchemist 1: Tinkerer: Book (Blank), Leather Jerkin, Pestle and Mortar, Test Tubes and Alembic, Tripod, Writing Kit
Alchemist 1: Alchemist Apprentice: Grimoire, Staff
Alchemist 2: Alchemist: Magical Licence, Portable Alchemical Laboratory, Practical Robes
worn: Backpack 1, Hooded cloak 0, Practical robes 0, Quality (Lightweight) Mail Coat 1, Quality (Lightweight) Mail Coif 0, Quality (Lightweight) Mail Leggings 1
carried: Dagger (Belt) 0, Magical License, Enchanted Staff 2, sling bag 1
containers: Backpack: Grimoire (Enchant Weapon, Goldsteel Shielding, Knot Untied, Metal Mended) 1, Grimoire (Create Familiar, Imbue Staff, Succour Magical Servant) 1, Nobles' clothing 1, non-descript clothing 1; Pouch: Box with flint steel & tinder 0; Sling bag: Weeks' rations 1, writing kit & 8 paper sheets 0
Attributes
For the starting stats, I took the option of 100 points (step 3, pg33) and assigned 5 to BS, 15 to Dex and 10 each to the restHuman | M | WS | BS | S | T | I | Agi | Dex | Int | WP | Fel | W |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starting | 4 | 30 | 25 | 30 | 30 | 30 | 30 | 35 | 30 | 30 | 30 | 15 |
Talents | 5 | 5 | ||||||||||
Tinkerer | 5 | 5 | 5 | |||||||||
Alchemist Apprentice | 5 | |||||||||||
Alchemist | 5 | |||||||||||
Total | 4 | 30 | 25 | 30 | 40 | 30 | 30 | 40 | 40 | 40 | 30 | 15 |
Skills - Advanced skills in bold
Base | Species | Tinkerer | Apprentice Alchemist |
Alchemist | Total | |
---|---|---|---|---|---|---|
Animal Care (Int) | 40 | 3 | - | - | - | 43 |
Art (Dex) | 40 | - | - | - | - | 40 |
Athletics (Agi) | 30 | - | - | - | - | 30 |
Bribery (Fel) | 30 | - | - | - | - | 30 |
Channeling (Chamon) (WP) | 40 | - | - | 5 | 5 | 50 |
Charm (Fel) | 30 | - | - | - | - | 30 |
Charm Animal (WP) | 40 | - | - | - | - | 40 |
Climb (S) | 30 | - | - | - | - | 30 |
Cool (WP) | 40 | 5 | - | - | - | 45 |
Dodge (Agi) | 30 | - | 5 | - | - | 35 |
Drive (Agi) | 30 | - | - | - | - | 30 |
Endurance (T) | 40 | - | - | - | - | 40 |
Entertain (Fel) | 30 | - | - | - | - | 30 |
Evaluate (Int) | 40 | 5 | - | - | - | 45 |
Gamble (Int) | 40 | - | - | - | - | 40 |
Gossip (Fel) | 30 | - | 5 | - | - | 35 |
Haggle (Fel) | 30 | - | 5 | - | - | 35 |
Intimidate (S) | 30 | - | - | - | - | 30 |
Intuition (I) | 30 | - | - | 5 | - | 35 |
Language (Battle) (Int) | 40 | - | - | - | 1 | 41 |
Language (Classical) (Int) | 40 | - | 5 | - | - | 45 |
Language (Magick) (Int) | 40 | - | - | 5 | 5 | 50 |
Leadership (Fel) | 30 | 3 | - | - | - | 33 |
Lore (Chemistry) (Int) | 40 | - | 5 | - | - | 45 |
Lore (Magic) (Int) | 40 | - | - | 5 | 5 | 50 |
Lore (Reikland) (Int) | 40 | 3 | - | - | - | 43 |
Lore (Science) (Int) | 40 | - | 5 | - | - | 45 |
Melee (Polearm) (WS) | 30 | 5 | - | - | 5 | 40 |
Navigation (I) | 30 | - | - | - | - | 30 |
Outdoor Survival (Int) | 40 | - | - | - | - | 40 |
Perception (I) | 30 | - | - | - | - | 30 |
Research (Int) | 40 | - | - | - | 10 | 50 |
Ride (Agi) | 30 | - | - | - | - | 30 |
Row (S) | 30 | - | - | - | - | 30 |
Stealth (Agi) | 30 | - | - | - | - | 30 |
Trade (Alchemist) (Dex) | 40 | - | 5 | - | 5 | 50 |
Trade (Goldsmith) (Dex) | 40 | - | - | - | 5 | 45 |
Trade (Poisoner) (Dex) | 40 | - | 5 | - | - | 45 |
No comments:
Post a Comment