Fate 2 (Fortune 2); Status: Silver 4
Age: 48; Height: 5'6"; Build: Thick; Hair: Blonde braids; Eyes: Copper
Motivation: curiousity
Short-term Ambition: Plan a rotating Blunderbuss
Long-term Ambition: found her own workshop
Movement 3; Walk 6; Run 12
XP: starting: 2,000, earnt 400, spent 2,400
Talents
* Species: Magic Resistance, Night Vision, Read/Write,Careers & AdvancesResoluteAccurate Shot, Sturdy
* 1st Career : Engineer 1 - Student Engineer: Gunner (see bottom of page), Tinker
* 2nd Career : Engineer 2 - Engineer: Craftsman (Engineer), Etiquette (Guilder), Marksman (+5 BS)
* 3rd Career : Engineer 3 - Master Engineer: Master Tradesman (Engineering)
* Planned 4th career : Coachman or Soldier
- Species: +5 Cool, +5 Endurance, +5 Trade (Engineer), +3 Evaluate, +3 Language (Khazalid), +3 Lore (Dwarfs)
- Engineer 1 - Student Engineer
gratis stats & talents: +5 BS, Tinker
gratis skills: +5 Cool, +10 Drive, +5 Endurance, +5 Language (Classical), +5 Lore (Engineer), +5 Perception, +5 Ranged (Blackpowder)
beginning xp stats & talents: +5 Dex (125), +5 Int (125), Gunner (100) - Engineer 2 - Engineer (100xp completed Laboratory Assistant)
beginning xp: stats & talents: +5 BS (150), +5 Dex (150), +5 Int (150), Craftsman (Engineer) (100), Etiquette (Guilder) (100), Marksman (+5 BS) (100)
beginning xp: skills: +5 Cool (75), +5 Language (Guilder) (50), +5 Lore (Engineer) (75), +5 Perception (75), +10 Ranged (Engineering) (125), +10 Research (125), +5 Trade (Engineering) (50 [-5 Craftsman (Engineer)]) - Engineer 3 - Master Engineer (100xp completed Engineer 2 - Engineer)
beginning xp: stats & talents: Master Tradesman (Engineering) (100)
beginning xp: skills: +5 Lore (Engineer) (100), +5 Trade (Engineer) (75 [-5 Craftsman (Engineer)])
earnt xp: stats & talents: +5 BS (200). +2 Int (80)
earnt xp: skills: +5 Ranged (Engineering) (100), +1 Language (Battle) (20)
Class - Academic: Clothing, Dagger, Pouch, Sling Bag containing Writing Kit and 7 sheets of ParchmentEncumbrance: Limit 9 (base 7 +2 Sturdy); current 9
Engineer 1 - Student Engineer: Book (Engineer), Hammer and Spikes
Engineer 2 - Engineer: Guild Licence, Trade Tools
Engineer 3 - Master Engineer: Workshop
worn: Backpack 1, Bandoleer (12 shots) 0, Cloak 0, Clothing 0, Leather Jack 0, Leather Leggings 0, Leather Skullcap 0, Quality (Lightweight) Mail Coat 1, Quality (Lightweight) Mail Coif 0, Quality (Lightweight) Mail Leggings 1, Quality (Lightweight) Metal Breastplate 1, Open Helm 0
carried: Dagger (Belt) 0, Dagger (Boot) 0, Quality (Lightweight) Rotating Pistol 1*, Pouch 0, Quality (Lightweight) Rotating Handgun 2*, Sling Bag 1, Warhammer 1
containers: Backpack: Blunderbuss 1, Small shot & powder 0, Bullet and Powder (12), Trade tools (Engineer) 1, Sealskin coat 1, Spare clothing 1; Pouch: Box with flint steel & tinder 0, Bullet and Powder (12); Sling bag: Pewter stein, Waterskin 1, Week's rations 1
* - see bottom of page for 'some' detail on the rotating guns
Attributes
For starting stats, I took the option of 100 points (step 3, pg33) assigned 5 to WS, 15 to BS and 10 to everything else.Dwarf | M | WS | BS | S | T | I | Agi | Dex | Int | WP | Fel | W |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starting | 3 | 35 | 35 | 30 | 40 | 30 | 20 | 40 | 35 | 45 | 20 | 15 |
Talents | 5 | |||||||||||
Student Engineer |
5 | 5 | 5 | |||||||||
Engineer | 5 | 5 | 5 | |||||||||
Master Engineer |
5 | 2 | ||||||||||
Total | 3 | 35 | 55 | 30 | 40 | 30 | 20 | 50 | 47 | 45 | 20 | 15 |
Skills - Advanced skills in bold
Base | Species | Student Engineer |
Engineer | Master Engineer |
Total | |
---|---|---|---|---|---|---|
Art (Dex) | 40 | - | - | - | - | 40 |
Athletics (Agi) | 20 | - | - | - | - | 20 |
Bribery (Fel) | 20 | - | - | - | - | 20 |
Charm (Fel) | 20 | - | - | - | - | 20 |
Charm Animal (WP) | 45 | - | - | - | - | 45 |
Climb (S) | 30 | - | - | - | - | 30 |
Cool (WP) | 45 | 5 | 5 | 5 | - | 60 |
Dodge (Agi) | 20 | - | - | - | - | 20 |
Drive (Agi) | 20 | - | 10 | - | - | 30 |
Endurance (T) | 40 | 5 | 5 | - | - | 50 |
Entertain (Fel) | 20 | - | - | - | - | 20 |
Evaluate (Int) | 47 | 3 | - | - | - | 50 |
Gamble (Int) | 47 | - | - | - | - | 47 |
Gossip (Fel) | 20 | - | - | - | - | 20 |
Haggle (Fel) | 20 | - | - | - | - | 20 |
Intimidate (S) | 30 | - | - | - | - | 30 |
Intuition (I) | 30 | - | - | - | - | 30 |
Language (Battle) (Int) | 47 | - | - | - | 1 | 48 |
Language (Classical) (Int) | 47 | - | 5 | - | 52 | |
Language (Guilder) (Int) | 47 | - | - | 5 | 52 | |
Language (Khazalid) (Int) | 47 | 3 | - | - | - | 50 |
Leadership (Fel) | 20 | - | - | - | - | 20 |
Lore (Dwarves) (Int) | 47 | 3 | - | - | - | 50 |
Lore (Engineer) (Int) | 47 | - | 5 | 5 | 5 | 62 |
Melee (Basic) (WS) | 35 | - | - | - | - | 35 |
Navigation (I) | 30 | - | - | - | - | 30 |
Outdoor Survival (Int) | 45 | - | - | - | - | 45 |
Perception (I) | 30 | - | 5 | 5 | - | 40 |
Ranged (Blackpowder) (BS) | 55 | - | 5 | - | - | 60 |
Ranged (Engineering) (BS) | 55 | - | - | 10 | 5 | 70 |
Research (Int) | 47 | - | - | 5 | - | 52 |
Ride (Agi) | 20 | - | - | - | - | 20 |
Row (S) | 30 | - | - | - | - | 30 |
Stealth (Agi) | 20 | - | - | - | - | 20 |
Trade (Engineer) (Dex) | 40 | 5 | - | 5 | 5 | 55 |
inspirational image for rotators |
Kanna's Inventions: rotating handgun & pistol
Kanna has made her own repeating Handgun (musket like shoulder arm) and Pistol. Both have four cylinders that hold shot and powder. After firing the cylinders are manually rotated so that the next loaded cylinder is in line with the firing mechanism and trigger. This is a two-handed operation - one hand holds the weapon, while the second does the rotation.
For the Gunner talent, I'm using the LAWhammer version:
Gunner
Max. DexB
Boon. Ranged (Blackpowder)
Skill. Ranged (Blackpowder)
You know how to safely handle your blackpowder weapon. You can ignore +Gunner misfires per session.
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