It is said the shaggy Verhungern Geisthund was first bred by Blessed Aethelbert the Vigilant, a Morrian saint from Stirland. Such was his love for the dogs, he is said to have blessed the entire breed. A rangy, black-coated dog, the Geisthund now supports Morrian Raven Knights as they patrol the haunted marshes and woods of Sylvania searching for evidence of the Restless Dead.
Fate 1 (Fortune 1); Resilience 1 (Resolve 1); Current Status: n/a
Movement 5; Walk 10; Run 30 (Stride)
XP: starting: 1,000, earnt 200, spent 1,195
Talents & Traits
* Species traits: Armour (Hide) 2, Bestial, Dark Vision, Fearless (Undead), Magical, Skittish, Stride, Swimmer (start with Swim Skill +10), Trained (Broken), Weapon SB+4 (Removed Bite SB+4, added Fearless (Undead), changed Weapon SB+3 to SB+4)
* Random trait: Brute (-1 M, –10 Agi, +10 S, +10 T)
* 1st Career - Trainee Dog: Reaction Strike
* 2nd Career - Dog: Magical Sense, Strike Mighty Blow
* trained by Cintoria: Trained (Broken, Fetch, Guard, Magic, War [+10 WS])
- Henchman: Dog 1 - Trainee Dog
gratis stats & talents: +5 WS, Reaction Strike
gratis skills: +5 Athletics, +5 Dodge, +5 Endurance, +5 Intimidate, +5 Intuition, +5 Melee (Tooth & Claw) (125), +5 Perception, +5 Perform (Obedience)
beginning xp: stats & talents: +5 I (125), +5 WP (125) - Henchman: Dog 2 - Dog (completed Trainee Dog 100xp)
beginning xp stats & talents: Magical Sense (100), Strike Mighty Blow (100)
beginning xp skills: +5 Athletics (75), +10 Cool (125), +5 Melee (Tooth & Claw) (75), +15 Perform (Obedience) (175)
earnt xp stats & talents: +5 S (125)
earnt xp skills: +3 Perception
Purchased: Dog equivalent of leather jerkin & skullcap, spiked metal collarEncumbrance: Limit 11; current 1
worn: Leather Jerkin 0, Leather skullcap 0, spiked metal collar 1
Attributes
For starting stats, I used step 3 on WFRP pg33, using 90pts (not 100 as has no BS) for all stats and put 10 in eachDog | M | WS* | BS | S | T* | I | Agi | Dex | Int | WP | Fel | W |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starting | 6 | 40 | - | 45 | 45 | 30 | 30 | 15 | 15 | 50 | 15 | 21 |
Talents | -1 | 10 | 10 | 10 | -10 | |||||||
Trainee Dog | 5 | 5 | 5 | |||||||||
Dog | 5 | |||||||||||
Total | 5 | 55 | - | 60 | 55 | 35 | 20 | 15 | 15 | 55 | 15 | 21 |
Skills - Advanced skills in bold. Removed inappropriate basic skills (e.g. Art, Bribery, etc)
Base | Species | Trainee Dog | Dog | Total | |
---|---|---|---|---|---|
Athletics (Agi) | 20 | - | 5 | 5 | 30 |
Charm (Fel) | 15 | - | - | - | 15 |
Charm Animal (WP) | 55 | - | - | - | 55 |
Climb (S) | 60 | - | - | - | 60 |
Cool (WP) | 55 | - | - | 10 | 65 |
Dodge (Agi) | 20 | - | 5 | - | 25 |
Endurance (T) | 55 | - | 5 | - | 60 |
Entertain (Fel) | 15 | - | - | - | 15 |
Intimidate (S) | 55 | - | 5 | 5 | 65 |
Intuition (I) | 35 | - | 5 | 5 | 45 |
Leadership (Fel) | 15 | - | - | - | 15 |
Melee (Tooth & Claw) (WS) | 55 | - | 5 | 5 | 65 |
Navigation (I) | 35 | - | - | 5 | 40 |
Outdoor Survival (Int) | 15 | - | - | - | 15 |
Perception (I) | 35 | - | 5 | 3 | 43 |
Perform (Obedience) (WP) | 55 | - | 5 | 15 | 75 |
Stealth (Agi) | 20 | - | - | - | 20 |
Swim (S) | 55 | 10 | - | - | 65 |
Changes to Verhungern Geisthund breed:
* - Starting WS 2d10+50 changed to 2d10+30 (matches other War Dogs), increased starting T to 2d10+35 (from 2d10+25)
* - Removed Bite SB+4, added Fearless (Undead), changed Weapon SB+3 to SB+4
Changes to Henchman: Dog Career:
* - Trainee Dog: removed Beneath Notice, added Reaction Strike, removed Charm, Swim, Track added Intuition, Endurancee, Melee (Tooth & Claw)
* - Dog: removed Combat Reflexes, added Strike Mighty Blow
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